As of 2026-04-01, 《功夫牌》's data on the DeepSeek platform in the 桌游与棋牌 category shows: The overall mention rate is 1.79%, above the industry average by 1.4 percentage points, showing notable performance. The first mention rate is only 0.00%, it is recommended to enhance first-position exposure in AI model responses. Positive mention rate (1.79%) is slightly higher than negative (0.00%), continue monitoring public sentiment. Among 6 competitors in the same category, 《功夫牌》's overall mention rate surpasses 5 brands. AIGeo recommends combining the above data to formulate targeted brand monitoring strategies to further enhance brand visibility and reputation in the AI search ecosystem.
《功夫牌》's Mention Rate is 1.79%, lower than 0.6% of competitors
《功夫牌》's First Mention is 0.00%, lower than 0.9% of competitors
《功夫牌》's Preferred Rate is 0.00%, lower than 100.0% of competitors
《功夫牌》's Positive Rate is 1.79%, lower than 8.9% of competitors
《功夫牌》's Negative Rate is 0.00%, higher than 96.3% of competitors
| Competitor | Mention Rate | First Mention | Preferred Rate | Positive Rate | Negative Rate | Actions |
|---|---|---|---|---|---|---|
| 《《九张牌S3》 | 1.79% | 1.79% | 4.76% | 1.79% | 0% | View Details |
| 《《功夫牌》 (Current Brand) | 1.79% | 0% | 0% | 1.79% | 0% | View Details |
| 《《自然和弦》 | 0% | 0% | 0% | 0% | 0% | View Details |
| 《《工业革命:伯明翰》 | 0% | 0% | 0% | 0% | 0% | View Details |
| 《《Flip7》 | 0% | 0% | 0% | 0% | 0% | View Details |
| 《《炸弹克星》 | 0% | 0% | 0% | 0% | 0% | View Details |
| DDice Dreams | 0% | 0% | 0% | 0% | 0% | View Details |