As of 2026-03-29, Pandemic 瘟疫危机's data on the DeepSeek platform in the 怀旧桌游 category shows: The overall mention rate is 0.00%, below the industry average by 1.7 percentage points, with significant room for improvement. The first mention rate is only 0.00%, it is recommended to enhance first-position exposure in AI model responses. Negative mention rate (0.00%) has exceeded positive (0.00%), it is recommended to immediately initiate reputation repair. Among 6 competitors in the same category, Pandemic 瘟疫危机's overall mention rate surpasses 0 brands. AIGeo recommends combining the above data to formulate targeted brand monitoring strategies to further enhance brand visibility and reputation in the AI search ecosystem.
Pandemic 瘟疫危机's Mention Rate is 0.00%, lower than 0.6% of competitors
Pandemic 瘟疫危机's First Mention is 0.00%, lower than 0.9% of competitors
Pandemic 瘟疫危机's Preferred Rate is 0.00%, lower than 100.0% of competitors
Pandemic 瘟疫危机's Positive Rate is 0.00%, lower than 8.9% of competitors
Pandemic 瘟疫危机's Negative Rate is 0.00%, higher than 96.3% of competitors
| Competitor | Mention Rate | First Mention | Preferred Rate | Positive Rate | Negative Rate | Actions |
|---|---|---|---|---|---|---|
| 卡卡坦岛 | 10.71% | 0% | 0% | 7.14% | 0% | View Details |
| 国国际象棋 | 5.36% | 0% | 0% | 1.79% | 0% | View Details |
| 狼狼人杀 | 1.79% | 0% | 0% | 1.79% | 0% | View Details |
| 麻麻将 | 1.79% | 0% | 0% | 1.79% | 0% | View Details |
| 扑扑克 | 1.79% | 0% | 0% | 1.79% | 0% | View Details |
| 米米勒山谷狼人 | 1.79% | 0% | 0% | 1.79% | 0% | View Details |
| PPandemic 瘟疫危机 (Current Brand) | 0% | 0% | 0% | 0% | 0% | View Details |